https://bugs.winehq.org/show_bug.cgi?id=57105
Bug ID: 57105 Summary: Steam GPU process crash loop Product: Wine Version: 9.16 Hardware: x86-64 URL: https://cdn.cloudflare.steamstatic.com/client/installe r/SteamSetup.exe OS: Linux Status: NEW Keywords: download Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: imwellcushtymelike@gmail.com Distribution: Ubuntu
Created attachment 76988 --> https://bugs.winehq.org/attachment.cgi?id=76988 Wine 9.16 console output
Following a successful installation the Steam client main window never loads. In the background the GPU process continually dies and respawns. The Steam logs confirm this is what is happening.
The usual workaround is installing the corefonts (Bug 56624 -> Bug 32342), but this does not work for the pre-compiled DEB packages. If I build Wine myself the workaround works as expected.
I tried adding the CFLAGS apparently used by the OpenSUSE build system but it doesn't cause the error.
CFLAGS='-O2 -Wall -U_FORTIFY_SOURCE -D_FORTIFY_SOURCE=3 -fstack-protector-strong -funwind-tables -fasynchronous-unwind-tables -fstack-clash-protection -Werror=return-type -g' https://build.opensuse.org/public/build/openSUSE:Factory/standard/x86_64/win...
I'm guessing it is down to some combination of differing library versions.
Tried -no-cef-sandbox but it made no difference.
Workaround is to build Wine myself (Debian Stable in my case).