http://bugs.winehq.org/show_bug.cgi?id=17172
Summary: IDirect3DDevice9::Present ignores pDestRect Product: Wine Version: 1.1.13 Platform: PC-x86-64 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: alex.hultman@skola.helsingborg.se
IDirect3DDevice9::Present function in d3d9.dll ignores any value of pDestRect. If pDestRect is NULL, all client area should be drawn to but this does not happen. Not even if you explicitly set the pDestRect to the size of the client area. This is a major problem with games that want to make pixel-like graphics, retro games.