https://bugs.winehq.org/show_bug.cgi?id=42168
--- Comment #6 from winetest@luukku.com --- (In reply to winetest from comment #4)
This seems to be dx11 game. It could take some time to get this working. Could you mark depends on bug 40007? I was able to spot that one.
That bug is now marked fixed.
I took another look at the log. There seems to multiple issues as many other recent wine reports.
fixme:d3d_shader:shader_glsl_handle_instruction Backend can't handle opcode dcl_input_ps.
Is bug 40873.
fixme:d3d_shader:shader_glsl_handle_instruction Backend can't handle opcode dcl_input_ps_siv.
is bug 41173.
fixme:d3d_shader:shader_glsl_handle_instruction Backend can't handle opcode dcl_input_ps_sgv.
is bug 41786.
There is no bug report for
fixme:d3d_shader:shader_glsl_handle_instruction Backend can't handle opcode gather4.
You could try newer wine, but even it wouldnt crash anymore those mentioned bugs should be fixed.