https://bugs.winehq.org/show_bug.cgi?id=52177
--- Comment #3 from Jan "Yenya" Kasprzak kas@yenya.net --- Hi all,
trying to research this further:
It seems that with evdev-based interface buttons are recognized also as a motion directions in two axes, so it obviously cannot handle simultaneous left+right or up+down. And the ITG/StepMania seems to prefer joystick axes instead of buttons, when they are present.
The /dev/input/js-based interface in Wine <= 5 does not seem to map the gamepad buttons to axes, so it does not have this problem.
Is there a way how to disable mapping buttons to axes in Wine evdev-based joystick interface (or maybe in the Linux kernel somehow)?