http://bugs.winehq.org/show_bug.cgi?id=24928
--- Comment #7 from James Christie james.aaron.christie@gmail.com 2010-10-28 15:15:55 CDT --- Small misunderstanding on my part with the how-to then, so apologies =)
Should still be able to get the world reflection with ripples on water and highest sun shafts on SM3 though, even if the 11 pipeline has slightly better graphical precision or a different rendering method for the shaders.