https://bugs.winehq.org/show_bug.cgi?id=51720
--- Comment #9 from rawfox rawfox@freenet.de --- Performance seen by FPS in game.
With all staging patches for ntdll* its crashing.
Removing ntdll-ForceBottomUpAlloc and its deps from staging patches, its loading but FPS is half as good as ..
Removing all ntdll* patches from staging game is loading and performs normal (double FPS)
but
applying your patch made the game work but the FPS is not as good, as if we remove all ntdll* patches from Staging patchset.
It feels like this Problem exists since here: https://bugs.winehq.org/show_bug.cgi?id=50992 The function is just stubbed out, but .. hung soon later. Thats all old the while, but i remember me thinking "stubbin it is not enuff" because the providing windows API for QueryTraceA is not in wine implemented, but QueryTraceW is ... from another API.