https://bugs.winehq.org/show_bug.cgi?id=48401
Bug ID: 48401 Summary: GTA IV - Framerate drop after 5 minutes of gameplay Product: Wine Version: 4.0.3 Hardware: x86 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: dmayr.dev@gmail.com Distribution: ---
Hardware: Lenovo ThinkPad T410s, 1st-gen i5, NVidia NVS3100M with driver 340.107 OS: Ubuntu 18.04 / elementaryOS 5.0
When playing GTA IV under Wine, framerate is quite nicely playable: 30+fps in wine 4.0.3, Windows 10 mode (so far, best experience).
However, framerate begins to drop abruptly after about 5 minutes of gameplay, in the 5-10fps range, sometimes to 1-2fps. CPU+GPU begin to heat up in the high range (90°C).
This doesn't happen as badly in other DirectX 9 games.
I've added a registry DWORD key to disable CSMT (when enabled, the described problem begins at gameplay start, not a second later), and limited video memory to 384Mb.
It is known, however, that GTA IV is a badly optimized game that has caused trouble in Windows before, so I'm aware that YMMV.
Let me know how else I can help pinpointing the problem cause.