http://bugs.winehq.org/show_bug.cgi?id=34733
--- Comment #8 from Berillions berillions@gmail.com 2013-12-01 04:08:31 CST --- I remarked something when the synchronisation for the savegame does not works. In the output console, i have still these message for each failure: "GnuTLS error: A TLS fatal alert has been received. err:secur32:schan_DecryptMessage Returning 80090304"
And when i look into the "launcher_log.txt" (in Uplay folder), for earch sync failure, i have these message : [8]2013-12-01 10:56:31[157]ERROR XmlParser.cpp (49) Failed to parse XML. Error string="no element found". Line 1. Column 0. Byte index 4294967295. [8]2013-12-01 10:56:31[157]ERROR OrbitSavegameSynchronizer.cpp (981) failed to parse savegamelist: "" [8]2013-12-01 10:56:31[157]ERROR OrbitSavegameSynchronizer.cpp (585) Failed to download savegamelist [8]2013-12-01 10:56:31[157]ERROR SaveGameSyncJob.cpp (60) Save game sync connection failed. [8]2013-12-01 10:56:33[53]ERROR TCPSocketSelected.cpp (342) send failed, error=10054
For each Uplay's launch, i have in an other log file this error : [1201/105449:WARNING:cert_verify_proc_win.cc(113)] Unknown error -2146885628 mapped to net::ERR_FAILED