https://bugs.winehq.org/show_bug.cgi?id=55520
--- Comment #2 from blankie@nixnetmail.com --- I've managed to reproduce this bug in a brand new game created in RPG Maker 2000 and 2003 (cannot reproduce with RPG Maker XP). The bug only happens when there's an event in the current map whose Event Start Condition/Trigger Condition is set to "Parallel Process", and which has "Play BGM: <anything here>" as a command (see attached screenshots as an example). I don't know if I should open a bug for this and mark this one as a duplicate of that though.
For reference, I got RPG Maker 2000 and 2003 from https://archive.org/details/rm-2-k-107-e and https://archive.org/details/rm-2k-3-rpg-1 (I assume listing these are okay as there are at least 125 bugs whose URL contains "://archive.org"), and their SHA1 hashes are:
98a0cd69e10b50781b06d2bd46ce3c78ec03445f rpg2000.exe 46994490ecf8053c314700aada173a9613507ec4 RPG2003.EXE