http://bugs.winehq.org/show_bug.cgi?id=14860
Summary: Extreme slowdown at some points in Vampire: The Masquerade - Bloodlines Product: Wine Version: CVS/GIT Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: minor Priority: P2 Component: -unknown AssignedTo: wine-bugs@winehq.org ReportedBy: Simetrical+wine@gmail.com
In an installation of Vampire: The Masquerade - Bloodlines (from Steam), in some cases the game gets very slow, a fraction of an FPS. This occurs reproducibly whenever a TV is turned on in the game. This is repeatedly printed on the terminal, some dozens of times, and I imagine it's relevant:
fixme:d3d_surface:fb_copy_to_texture_direct Doing a pixel by pixel copy from the framebuffer to a texture, expect major performance issues
I haven't changed the OffscreenRenderingMode setting. In fact, the Direct3D subdirectory in Wine doesn't even exist. So it should be using the default for this, if that's relevant. I don't *recall* changing any registry keys at all for this prefix.
I'm using wine-1.1.2-307-g520ab5c from git, compiled in the standard fashion, on Ubuntu Hardy. I'm running the game with the command "padsp wine steam.exe -applaunch 2600" from the Steam directory (padsp so that sound works with PulseAudio). No other programs are installed in the prefix, only Steam and Vampire. I'm using a GeForce 7950 GT with proprietary driver version 173.14.12.
I can take any debugging steps needed, but starting the game requires five to ten minutes because I have to try repeatedly before it actually works (bug 14765).