http://bugs.winehq.org/show_bug.cgi?id=13988
Andrew Fenn andrewfenn@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |andrewfenn@gmail.com
--- Comment #27 from Andrew Fenn andrewfenn@gmail.com 2008-07-14 22:14:53 --- I am not so sure that it is the mipmapping which is causing the issue which Eric pointed out might be the cause. Surely the mipmap option shouldn't end up with it not displaying the UI at all as it just deals with the way the images are blended when stretched? (or something along those lines)
I think it has something to do with the shaders, the contrast on the game is extremely high. For example on the first screen that pops up when running the demo there is a spore cartoon background, but it's barely visible and the black text is grey. Perhaps this is a completely different issue from the UI, in which case I have no idea what else it could be.