http://bugs.winehq.org/show_bug.cgi?id=34893
--- Comment #3 from Ian iyeru42@gmail.com 2013-11-13 15:43:36 CST --- Yep, Steam requires an extra bit to start it with proper GL Drivers too:
#!/usr/bin/env bash export LD_LIBRARY_PATH=/usr/lib/i386-linux-gnu:/usr/lib/i386-linux-gnu/dri:/usr/lib/i386-linux-gnu/fglrx:/usr/lib/i386-linux-gnu:gconv
steam
Doing this for LaTale requires me to first start the OGP Launcher (Since LaTale itself cannot be run directly. Launcher has to run it.)
So I have to go into the .wine/drive_c/Program\ Files\ (x86)/OGPlanet/USLauncher and create a file with
#!/usr/bin/env bash export LD_LIBRARY_PATH=/usr/lib/i386-linux-gnu:/usr/lib/i386-linux-gnu/dri:/usr/lib/i386-linux-gnu/fglrx:/usr/lib/i386-linux-gnu:gconv
GC_DONT_GC=1 wine ogplauncher.exe
It doesn't work, still yells at me with this:
err:winediag:X11DRV_WineGL_InitOpenglInfo Direct rendering is disabled, most likely your 32-bit OpenGL drivers haven't been installed correctly (using GL renderer "AMD Radeon HD 7900 Series", version "1.4
Pastebin: http://pastebin.com/dEPbGbVN
No, I cannot install "ia32-libs" because that doesn't exist anymore. I've already added the i386 architecture anyway, and wine is using both i386 and amd64 packages, so that shouldn't be a problem. The fglrx driver from AMD (through jockey, or from the amd run file itself) both install only a 64-bit driver.