http://bugs.winehq.org/show_bug.cgi?id=14894
--- Comment #4 from Martin bywec8j02@sneakemail.com 2008-08-17 16:45:18 --- Sorry about the missing info.
~$ glxinfo |grep version server glx version string: 1.4 client glx version string: 1.4 GLX version: 1.3 OpenGL version string: 2.1.2 NVIDIA 173.14.12 ~$ glxinfo |grep render direct rendering: Yes OpenGL renderer string: GeForce 6150/PCI/SSE2/3DNOW! GL_NVX_conditional_render, GL_SGIS_generate_mipmap, GL_SGIS_texture_lod, ~$
The crash happens after I have started the game. I get a graphical screen with a progress bar, where I would assume that the game at this point pre generates about 20MB of transparent cubes as png files and puts then on the harddrive.
But nothing happens, and the game exits by crash.