http://bugs.winehq.org/show_bug.cgi?id=8363
------- Additional Comments From stefandoesinger@gmx.at 2007-04-06 15:55 ------- Created an attachment (id=6615) --> (http://bugs.winehq.org/attachment.cgi?id=6615&action=view) Proposed fix
loadTexCoords loads up to GL_LIMITS(texture_stages) coords, which can be higher than GL_LIMITS(textures), like when nvrc is used with a 1:1 map. Apparently the nvidia driver doesn't want us to load anything to unsupported stages, so avoid touching them.