https://bugs.winehq.org/show_bug.cgi?id=52204
--- Comment #23 from Bruno Afonso bruno.ma0738gm@gmail.com --- Created attachment 71658 --> https://bugs.winehq.org/attachment.cgi?id=71658 WINEDEBUG XINPUT/HID ouput - HK
Since @RĂ©mi asked for a debug output, I'm attaching one here.
Before anyone asks... Yes, I know it's using proton and not pure wine+dxvk. It was simply more convenient to use Steam to capture the WINEDEBUG. If anyone wishes to see a pure wine debug, feel free to ask. PS: Steam Input was DISABLED for this test. PS-2: It's a 7z file because the log is nearly 100MB decompressed, even for a minute of gameplay.
Wine version: 7.0rc3 (GE Build) Game used: Hollow Knight (Windows version of course)
Steps done: - Booted the game - 3 A button presses to load latest save - Moved the L-Analog Down once to get off bench - Pressed "LB" to dash, this triggers the pulse behavior. Waited until the pulses stopped. Repeated this once. - Double pressed A for double jump, this also triggers the behavior. Waited until the pulses stopped. - ALF+F4 out of the game
If there was a problem during my test or if anyone wishes to do a different test, feel free to ask me and I'll help to the best of my abilities.
Thanks for the help.