https://bugs.winehq.org/show_bug.cgi?id=43411
--- Comment #18 from Paul Gofman gofmanp@gmail.com --- (In reply to Alexandr Oleynikov from comment #17)
The patch seems to solve the redrawing issue for me. However, characters are still drawn over the top of everything without any regard to walls or furniture.
Thanks for testing see. So I guess this is now confirmed that this particular bug is about missing d3d_device7_Set/GetClipStatus implementation. The patch is not an implementation, it just always returns something like "nothing is clipped" from GetClipStatus(). It is likely that drawing characters on top of everything might be related to this and proper implementation is needed to really fix it.