http://bugs.winehq.org/show_bug.cgi?id=14522
--- Comment #22 from Ernest Skrzypczyk erni.berni@vp.pl 2012-06-30 08:48:02 CDT --- After recent hardware change bug still exists. Performance hit is still there.
I think Spellforce always displays the low level of detail textures underneath the hq ones, which are shown only within specified distance. In case of this bug this seems to be inverted.Maybe some priorities or textures order are counted/placed wrong.
Wine-1.5.7-252-g1f01355 build from git repository OpenSUSE 12.1 x86_64 AMD FX Bulldozer 8150 Asus M5A99X EVO G.Skill 16 GB DDR3-14900 AMD/ATI Radeon HD 4850 with Fglrx 12.4