http://bugs.winehq.org/show_bug.cgi?id=12923
haarp liquitsnake@gmx.net changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |liquitsnake@gmx.net
--- Comment #17 from haarp liquitsnake@gmx.net 2008-05-17 12:29:58 --- For Supreme Commander, this patch results in a huge performance hit and severe graphical corruption, even in the intro videos and main menu. Console spits stuff like this out (Offscreenrenderer=fbo):
err:d3d:IWineD3DDeviceImpl_SetDepthStencilSurface depthstencil change: WINED3DFMT_D24S8 err:d3d:IWineD3DDeviceImpl_SetDepthStencilSurface depthstencil change: WINED3DFMT_D24S8 err:d3d_surface:IWineD3DSurfaceImpl_LoadLocation Surface does not have any up to date location fixme:d3d:check_fbo_status FBO status GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT (0x8cd6) fixme:d3d:check_fbo_status Color attachment 0: (0x1c4ebe88) WINED3DFMT_A8R8G8B8 1920x1200 fixme:d3d:check_fbo_status Depth attachment: (0x1c4ebfd0) WINED3DFMT_D24S8 1920x1200 fixme:d3d:IWineD3DDeviceImpl_ClearSurface >>>>>>>>>>>>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION_EXT (0x506) from glClear @ device.c / 5080 fixme:d3d:ActivateContext >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502) from glDrawBuffer @ context.c / 1040