https://bugs.winehq.org/show_bug.cgi?id=45375
--- Comment #16 from halome halome@blockchainworldawards.com ---
Also, I think I remember solving Reactor texture issues (and the ones that are shown underneath the ghost exhaust, as well as Diamondback's heat effect) by adding
if (ins->handler_idx == WINED3DSIH_RCP || ins->handler_idx == WINED3DSIH_RSQ)
in my patch posted above instead of just the check for RCP. I went through an apitrace dump to figure it out at the time. So, if you'd mind adding in the check for WINED3DSIH_RSQ and seeing if that fixes the other texture issues, that'd be helpful.
How do I use the if (ins->handler_idx == WINED3DSIH_RCP || ins->handler_idx == WINED3DSIH_RSQ) in the terminal to run the game?