https://bugs.winehq.org/show_bug.cgi?id=41612
Bug ID: 41612 Summary: Win32 function GetNumberFormat() Product: Wine Version: 1.9.20 Hardware: x86 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: godlyko@gmail.com Distribution: ---
Created attachment 55961 --> https://bugs.winehq.org/attachment.cgi?id=55961 dynamic numbers not showing correctly
For the TL;DR see last 3 lines.
Here's the request. I'm trying to succeed in making a game called 8-bit Armies run in an acceptable manner. With Wine 1.9.20, PlayOnLinux, and installing a few things like Dx11, MCFonts, dotnet, etc... I got a game going. I have 2 pieces to resolve. In the game numbers that adjust like team#, cash, #units in que, all show up as ##0.
A couple devs were kind to help and I got the following response:
"For the ##0 numbers I'm going to bet the call to Win32 function GetNumberFormat() isn't implemented by Wine correctly. I think we're specifically calling the GetNumberFormatA() version."
Appreciate any help, yes I tried searching for a similar problem in the search, no success.