https://bugs.winehq.org/show_bug.cgi?id=51738
Bug ID: 51738 Summary: [Bioshock Infinite]Crash after Intro video with "mmap() failed: Cannot allocate memory" Product: Wine Version: 6.16 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: berillions@gmail.com Distribution: ---
Created attachment 70619 --> https://bugs.winehq.org/attachment.cgi?id=70619 Bioshock crash output
Hi,
I try to launch the game bought on GoG - I use Wine 6.16 without extern patch - The game crashes after the Intro video with these error message :
mmap() failed: Cannot allocate memory Failed to create permanent mapping for memfd region with ID = 97865773 Failed to regester memfd mempool. Reason: could not attach memfd SHM ID to pipe mmap() failed: Cannot allocate memory Failed to create permanent mapping for memfd region with ID = 3681069605 mmap() failed: Cannot allocate memory Failed to create permanent mapping for memfd region with ID = 1659172633 Ignoring received block reference with non-registered memfd ID = 1659172633
It's a 32bits game, Wine is not patched with LARGE ADRESS AWARE override support findable on TKG github. Instead, i used 4GB_patch from https://ntcore.com/?page_id=371.
Without success, the game still crashed. I tried to use wined3d vulkan renderer than opengl and same problem.
The full output console is attached.