https://bugs.winehq.org/show_bug.cgi?id=46909
--- Comment #9 from Béla Gyebrószki gyebro69@gmail.com --- (In reply to Henri Verbeet from comment #8)
(In reply to Béla Gyebrószki from comment #7)
Are those errors in my terminal output have anything to do with the problem or they are unrelated? Just asking because they're still present even with the patch applied.
err:d3d:wined3d_debug_callback 0x1bb828: "GL_INVALID_OPERATION error generated. The target of the texture named by <texture> and the target <textarget> do not match.". err:d3d:wined3d_debug_callback 0x1bb828: "GL_INVALID_OPERATION error generated. <texture> is not the name of an existing texture.".
It's not entirely clear to me what causes those. They're certainly not supposed to happen though. Were they introduced by the same commit that introduced the black textures?
As I recall, those were present in every Wine version I tried the game with, at least in the 3.x series of Wine.