https://bugs.winehq.org/show_bug.cgi?id=51697
--- Comment #6 from Zebediah Figura z.figura12@gmail.com --- (In reply to Gabriele from comment #5)
(In reply to Zebediah Figura from comment #3)
Well, the proof of that diagnosis is that WINEDEBUG=-ntdll fixes performance. Does it?
All right, I ran another series of tests. Game will open much faster with -ntdll and the thing that I said for DXVK, forget it, that isn't the problem. Apparently the major issue that I have is coming from the HD Texture pack, when I disable it, most of the freezes are gone, still sometimes, the ndtll spam causes me a few stutters
Okay, but do you get a measurable difference between +ntdll and -ntdll, with all other factors remaining the same?
It's possible that logs cause performance problems, but it's generally more likely that they coincide with something else that is causing performance problems.
Note also that DXVK is not supported in this bug tracker; if you encounter bugs while using DXVK please file a bug report with the DXVK project.