http://bugs.winehq.org/show_bug.cgi?id=17966
--- Comment #6 from Johann johaahn@gmail.com 2009-04-07 14:19:54 --- Sorry this is this trace below, that I've never seen:
fixme:d3d_draw:drawStridedFast >>>>>>>>>>>>>>>>> GL_OUT_OF_MEMORY (0x505) from glDrawArrays @ drawprim.c / 237 fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT (0x8cd6) fixme:d3d:context_check_fbo_status Color attachment 0: (0x21e15980) WINED3DFMT_R32_FLOAT 1280x1024 fixme:d3d:context_check_fbo_status Depth attachment: (0x8d0bf98) WINED3DFMT_D24S8 1280x1024