http://bugs.winehq.org/show_bug.cgi?id=28851
Bug #: 28851 Summary: Airstrike (Eagles of WWII) crashes during mission launch without native d3dx9_28.dll Product: Wine Version: 1.3.31 Platform: x86 URL: http://www.slithdata.net/files/airstrike_pc/AirstrikeE aglesOfWorldWarII_Demo.exe OS/Version: Linux Status: UNCONFIRMED Severity: minor Priority: P2 Component: directx-d3dx9 AssignedTo: wine-bugs@winehq.org ReportedBy: gyebro69@gmail.com CC: wine-bugs@winehq.org Classification: Unclassified
Created attachment 37061 --> http://bugs.winehq.org/attachment.cgi?id=37061 terminal output
The crash only happens when effects quality is set to medium or high (can be adjusted from the launcher or via game option). The game requires native d3dx9_36.dll to prevent an early crash, due to unimplemented function d3dx9_36.dll.D3DXCreateCubeTextureFromFileExA
The problem is present with Wine-1.0.1, 1.2.3...1.3.x
Steps to reproduce the problem in the demo: 1. Install the demo. Place msvbvm60.dll in the game directory. Also install native d3dx9_36 via winetricks. 2. Start the launcher via AS_launcher.exe and go to <Options>. Make sure effects are set to either medium or high. Click on <Save and Play>. (You can also disable in-game music here if you find bug #28850 annoying). 3. When the main menu appears select campaign and initiate a mission. During the loading stage a crash will happen.
Workaround: native d3dx9_28.dll
Fedora 15 x86 Nvidia 250 / driver 280.13