http://bugs.winehq.org/show_bug.cgi?id=29602
Bug #: 29602 Summary: Sound stops after first sound/audio output. Product: Wine Version: unspecified Platform: x86 OS/Version: Mac OS X Status: UNCONFIRMED Severity: major Priority: P2 Component: winmm&mci AssignedTo: wine-bugs@winehq.org ReportedBy: paulthetall@gmail.com Classification: Unclassified
In campaign and skirmish and all other gametypes the sound stops after the first sound output. So for example if you clcik a unit, it will react with sound, but after that sound doesnt work anymore.
test debugrun output: (filetered double sentences) fixme:winmm:MXD_SetControlDetails What should the sw-side mixer controls map to? fixme:winsock:convert_af_w2u unhandled Windows address family 6 fixme:winmm:MXD_SetControlDetails What should the sw-side mixer controls map to?