https://bugs.winehq.org/show_bug.cgi?id=55981
--- Comment #11 from Zeb Figura z.figura12@gmail.com --- (In reply to nerdistmonk from comment #10)
(Yes I am aware that I am not on wined3d/opengl, clearly I am on vulkan for any game that uses directX 9 and up, but it appears to be the same bug all the same)
Call of Juarez is exhibiting this bug also in both Directx10 and Directx9 modes, separate executables for each mode, which seems to lend credence to the only pattern I can see here: This isn't a graphics related bug, it's something else, because the OP is using opengl, I am using vulkan, yet the same issue is present, and it's present in such a wide era of gaming, all of which use different APIs.
(and yes, CoJ has the bug even with dgvoodoo)
This is a different bug then, please file it separately.