http://bugs.winehq.org/show_bug.cgi?id=12194
Summary: MechCommander Gold: screen flickers Product: Wine Version: 0.9.58. Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: liquitsnake@gmx.net CC: thunderbird2k@gmx.net
This is a regression that appeared between 0.9.55 and 0.9.56. The screen flickers ingame, which drives you crazy after a while.
61c82f8069a34426646f304c2c9dc616c912b06e is first bad commit commit 61c82f8069a34426646f304c2c9dc616c912b06e Author: Roderick Colenbrander thunderbird2k@gmx.net Date: Mon Feb 18 21:10:18 2008 +0100
wined3d: Add a GDI version of RealizePalette.
The base version won't suffice anymore as it is not able to upload palette changes to the drawable in an efficient way for both GDI and GL. Further the LoadLocation code in RealizePalette isn't needed for the GDI version as in all cases it works on system memory.
:040000 040000 2d58c38baf591cf20453b1bb9a78771951e9ca45 59772feb914bc9349b6880ec512a01bf0d82b8e8 M dlls
CC'ing author. Looks like ol' Thunderbird has to deal with a lot of regressions lately :)