http://bugs.winehq.org/show_bug.cgi?id=28152
Berillions berillions@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |berillions@gmail.com
--- Comment #27 from Berillions berillions@gmail.com 2011-10-12 23:41:09 CDT --- (In reply to comment #26)
(In reply to comment #25)
trace:d3d_caps:wined3d_check_device_format [FAILED] - No query post pixelshader blending support
Patch http://source.winehq.org/patches/data/79851 I sent before (which is essentially the same as attachment 36362 [details]) should fix that.
Anyway, that issue doesn't happen with the demo version, so it is a slightly different bug. This bug is actually fixed since 53bb3827064533065cdb8807f5fbcd843c4d323e (as for comments 13 and 14).
Hi Matteo,
Thanks for the patch but it's impossible to apply it with the latest wine-git :
berillions@debian64:~/Desktop/wine-git$ patch -p1 < H6.patch patching file wined3d/directx.c Hunk #1 FAILED at 607. Hunk #2 FAILED at 780. Hunk #3 FAILED at 912. Hunk #4 FAILED at 1007. Hunk #5 FAILED at 3268. Hunk #6 FAILED at 3349. Hunk #7 FAILED at 3708. 7 out of 7 hunks FAILED -- saving rejects to file wined3d/directx.c.rej patching file wined3d/wined3d_private.h Hunk #1 FAILED at 53. 1 out of 1 hunk FAILED -- saving rejects to file wined3d/wined3d_private.h.rej