http://bugs.winehq.org/show_bug.cgi?id=10883
Summary: C&C 3 extremely slow in current GIT Product: Wine Version: CVS/GIT Platform: PC URL: ftp://largedownloads.ea.com/pub/demos/Commandand3/CnC3De mo.exe OS/Version: Linux Status: NEW Keywords: download, regression Severity: normal Priority: P2 Component: wine-directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: alex@thehandofagony.com
With current GIT, C&C 3 Tiberium Wars is extremely slow. Looking at the console log it appears to be doing software blits, which should explain the problem.
fixme:d3d_surface:IWineD3DBaseSurfaceImpl_Blt Filters not supported in software blit err:d3d_surface:IWineD3DSurfaceImpl_BltOverride Unexpected render target -> render target blit fixme:d3d_surface:IWineD3DSurfaceImpl_BltOverride Implement blit from a swapchain to the active render target
In Wine 0.9.51 the blitting operation is not supported, it seems:
err:d3d_surface:fb_copy_to_texture_direct Texture filtering not supported in direct blit
I have an nVidia GeForce 7600 GT with 256 MB RAM