http://bugs.winehq.org/show_bug.cgi?id=31257
GyB gyebro69@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |gyebro69@gmail.com
--- Comment #6 from GyB gyebro69@gmail.com 2012-07-20 14:38:30 CDT --- I can reproduce the problem in Payday: The Heist (Steam version) using Wine 1.5.9, but the problem is already fixed in the git version (wine-1.5.9-72-g6a8ded4).
This is what bisecting resulted: e834c920ec09390a491848a3075eca8f35e3a253 is the first bad commit commit e834c920ec09390a491848a3075eca8f35e3a253 Author: Henri Verbeet hverbeet@codeweavers.com Date: Tue Jul 17 11:40:38 2012 +0200
wined3d: Introduce a separate function for initializing various limits.
:040000 040000 5c8a144355b561a03b272f50aa083bc391bb4ed7 8e71f83fbbff896e6728005055e47a257d10cf05 M dlls
and the fix is http://source.winehq.org/git/wine.git/commitdiff/f1aea860f9b83e07e24c6e517da...
Possibly a dupe of bug #31239
Tested with Nvidia 250 / driver 295.59