https://bugs.winehq.org/show_bug.cgi?id=55024
Bug ID: 55024 Summary: Sims 4 Studio window flickering Product: Wine Version: 8.9 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: ryu.ketsueki@outlook.com Distribution: ---
This is something that was happening before for a while now but it was tolerable. Now it's unusable.
Sims 4 Studio updated to the (Star) release, as in the 3.2.0.6 and it's actually usable now. The application doesn't freeze when trying to render anything 3D, which was apparently an issue on Sims 4 Studio itself, as even in a virtual machine, it had the exact same error. Could only get around it by a dual boot with Windows.
Not anymore. Sims 4 Studio runs relatively well and I can create and modify game packages normally. That was until recently, when the flickering got so much worse.
I'll explain what is happening. The window would hang frames for a bit and flicker them instead of completely update to the newest frame. Now it doesn't hang anymore. Instead, the window appears completely black, except when hovering over buttons or menus, when the window flash its content for a split second and goes black again. This is still on top of the flickering of before, so it still hangs frames but still goes black constantly, making the application unusable.
Now, to my knowledge, Sims 4 Studio requires .NET 6.0 to launch at all. I had to install it to make it work, even when it was usable. Maybe this is related Mono or .NET itself, I don't know.
I did observe a behavior that may be connected to what is going on. When the window is flashing black, the center of the window has a square showing the correct content but it's following the Windows 10/11 spinning wheel, so only this loading wheel shows correctly. The behavior persists even when the wheel is gone