http://bugs.winehq.org/show_bug.cgi?id=19659
Jarod wine@faltine.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |wine@faltine.com
--- Comment #31 from Jarod wine@faltine.com 2010-03-10 13:34:54 --- I find 4 instances of ActivateContext in buffer.c in this version: ActivateContext(device, device->lastActiveRenderTarget, CTXUSAGE_RESOURCELOAD); They are in various functions but not inside buffer_Map. What should I do to check the context in buffer_Map ? Or is it any use, if there is a chance this particular crash has been fixed ? Should I concentrate only on testing version 1.1.39 ?