https://bugs.winehq.org/show_bug.cgi?id=46190
--- Comment #3 from Matteo Bruni matteo.mystral@gmail.com --- Thanks for the bug report. I'm surprised it works at all, macOS doesn't support many OpenGL features required to support d3d11 in Wine, e.g.:
0083:fixme:d3d:create_texture_view OpenGL implementation does not support texture views.
In addition to that, a couple of GLSL programs fail to link which in turn cause the whole lot of GL errors you noticed.