https://bugs.winehq.org/show_bug.cgi?id=46016
Andrew Wesie awesie@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |awesie@gmail.com
--- Comment #1 from Andrew Wesie awesie@gmail.com --- On Linux, the demo fails to load because wined3d does not support multisample quality set to D3D11_STANDARD_MULTISAMPLE_PATTERN. I wrote a quick hack to allow that quality level and map it to the fixedsamplelocations parameter for calls to glTexImage2DMultisample. Afterwards, the demo appears to work correctly.