http://bugs.winehq.org/show_bug.cgi?id=13046
--- Comment #31 from athom athomber@gmail.com 2010-10-14 08:38:40 CDT --- (In reply to comment #30)
Yes I get the idea of what you're saying, though it's rather technical. The game has a hard time getting the right samplerate? I actually read the API which described that SetFormat method of the soundbuffer class.
So if what you say is correct and indeed the cause of the sound problem (because I'm not an expert in that area), what is it that an enduser must concretely do in order to fix this? Because that's what we're all after of course. I already tried to poke around with the settings, but that didn't do anything good.
I have to note btw, that Beyond Good & Evil is a real b*tch when it comes to compatiblity. It is my favorite game, else I wouldn't go through all of the trouble.