http://bugs.winehq.org/show_bug.cgi?id=12929
Stefan Dösinger stefandoesinger@gmx.at changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |stefandoesinger@gmx.at
--- Comment #98 from Stefan Dösinger stefandoesinger@gmx.at 2008-08-01 09:18:11 --- It is an fglrx issue for sure - the parameters we pass to this function are ok in the crashing cases.
That said, my recent patch to implement a fixed function pipeline replacement with GL_ARB_fragment_program bypasses the codepath that calls the ATI_envmap_bumpmap functions entirely, so it will work around the problem. Since ATI_envmap_bumpmap seems to be broken in multiple ways(the crash and the pixelformat) on the only driver that supports it right now, it might be a good idea to remove the code entirely since.