https://bugs.winehq.org/show_bug.cgi?id=40891
--- Comment #3 from David K. hevanen@googlemail.com ---
I'm affected by the same error only when using windows 7 version in wine. The problem doesn't appear with winversion set to winXP
I don't observe the same. Without a native d3dx9_39.dll, the shaders fail to compile even in WinXP mode. The game no longer crashes as it used to, but only the HUD is drawn and everything else is just black/uninitialized video memory.