https://bugs.winehq.org/show_bug.cgi?id=42631
--- Comment #62 from Matthieu M morel.mat@gmail.com --- Nope...It seems to still not work with the "Fix sub pixel raw motion v3"
I an not an expert in compiling, so here is what I have done3, like wrote. ----------------------- 1) Downloaded the archive containing the source of Wine4.0 RC3, and extracted it in a folder 2) Applied the patch with the command (with the file placed in the folder where the source have been freshly extracted):
patch -p1 < fix_mouse_sub_pix_raw_motion_v3.patch
It returned the following lines:
patching file dlls/winex11.drv/mouse.c Hunk #3 succeeded at 1773 (offset -1 lines). patching file dlls/winex11.drv/x11drv.h
3) I compiled it with the missing libraries : *libhal 64-bit development files *vkd3d 64-bit development files
and installed with the commands:
./configure --enable-win64 make sudo make install ----------------------- When trying to execute this freshly compiled Wine in its folder ("./wine /path/where/the/game/is/ObraDinn.exe"), it says "is a 32-bit installation, it cannot support 64-bit applications"... And if I launch the game as I usually do (with the command : "wine ObraDinn.exe"),the game works but the mouse still drifts...
I imagine I did something wrong with the compilation, as I saw that it is a bit tricky on the wiki page : https://wiki.winehq.org/Building_Wine
I will try things if I have spare time, but if somebody have a "ready to use" solution, I am interested.