http://bugs.winehq.org/show_bug.cgi?id=22032
--- Comment #14 from Stefan Dösinger stefandoesinger@gmx.at 2010-09-24 05:35:18 CDT --- I don't know if this is related, but Steam accidentally forwarded GetMessageW to GetMessageA. Combined with our GetMessageA->GetMessageW calls it lead to an infinite recursion in all games that call any GetMessage* function. Valve has fixed this bug a few days ago(somewhen in early September).