http://bugs.winehq.org/show_bug.cgi?id=11436
Yanis Lukes Pendrokar@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |Pendrokar@gmail.com
--- Comment #16 from Yanis Lukes Pendrokar@gmail.com --- Unity Editor has a force OpenGL rendering mode, removing DirectX as the default renderer.
To enable, the "-force-opengl" argument must follow the executable, the default would be "-force-d3d9".
This mode crashes Unity.
A player of Endless Space, which was created using Unity, created a patch to fix this bug/issue. It works, although some inner windows of Unity have their frames delayed. That is showing previous frame until some action is done. This was also an issue in Direct3D mode, but only for NVIDIA cards.