https://bugs.winehq.org/show_bug.cgi?id=30800
--- Comment #12 from Mr Nobody limited_choice@hotmail.com --- ...after a bit more tinkering, I discovered the following;
~~ with a vanilla wine-1.7.30 build and ORM=bb, the slow/stalling startup disappears, as does the menu screen blanking issue... and the game ostensibly seems to work as it should, until an uncertain few minutes later when it seemingly crashes/locks-up the entire machine (??..no response, audio looping, press reset button to recover).. this was pretty strange, as I was piping chatter to logfile when such happened, but no telltale there... what was weird, was I did this test twice, did different things with the menu the 2nd time and it crashed again 'for no obvious reason' (which didn't surprize me)... what did surprize me was finding the 2 logfiles of the runs exactly the same filesize... spooky...
... patch a pristine wine-1.7.30 tree with the patches Ken suggested (5 in all as per comment 84 in bug 35718) ~~ make install and retest sbkx, and this pretty much recreates this bug's original behaviour as described...(ORM default)
...however, using the patched wine-1.7.30 build *with* ORM=bb sees the game running as well with none of the menu blanking issues(caveat no intro/cut vidoes), but likewise, after a few minutes of gameplay things go bad ~~ in this case, the machine doesn't lockup (requiring a reset switch reboot), but rather reboots the machine (sudden screen black/suspend mode, followed by system reboot)... again, nothing to be found in logs ; so it *appears* as though bug 35718 may be participle here, but, there's obviously more to it...
..if anyone wants debuglogs of these runs (with any specific winedbg flags) just let me know...