https://bugs.winehq.org/show_bug.cgi?id=44375
Bug ID: 44375 Summary: High Virtual Memory crashing many 32bit games. Product: Wine Version: unspecified Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: major Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: jonfarr87@gmail.com Distribution: ---
I've been noticing this in many games although could never confirm where the issue was coming from, many games would just crash after a period of time.
Recently been investigating this issue and it seems to affect a lot of titles. The games in question would work perfectly until at some point they will just crash with an error.
The worst ones so far are - Legend of Grimrock 2 and Race Driver: GRID
Meanwhile there are the ones which will work fine (sometimes even a couple of hours), then crash when they reach 4GB Virtual Memory used, examples are:
Path of Exile Dragon Age: Origins NecroVisioN
It is worth noting that reducing the graphics details also reduces the amount of virtual memory used and prolongs the crash.
I noticed another old bug report such as this: https://bugs.winehq.org/show_bug.cgi?id=10778 maybe it's somewhat related.