http://bugs.winehq.org/show_bug.cgi?id=25750
--- Comment #4 from Ben Shadwick benshadwick@gmail.com 2011-01-11 00:27:12 CST --- (In reply to comment #1)
Can I have a +winmm,+dsound,+tid log?
Logs attached for both stock Wine 1.3.11 with winealsa, and Wine 1.3.10+winepulse.
Running with winealsa results in menu sounds not being clipped, but starting to play almost a second later than they should. After I load a saved game or two and then try to move a quarterstaff around in my inventory, I notice that the beginnings of menu and inventory sounds are clipped or non-existent (the latter most likely being the case of a sound that is shorter than the clipping time).
Running with winepulse results in no discernible lag and no clipping.