http://bugs.winehq.org/show_bug.cgi?id=11120
Stefan Dösinger stefandoesinger@gmx.at changed:
What |Removed |Added ---------------------------------------------------------------------------- CC|stefan@codeweavers.com |stefandoesinger@gmx.at Status|NEW |RESOLVED Resolution| |INVALID
--- Comment #15 from Stefan Dösinger stefandoesinger@gmx.at 2008-03-01 04:37:35 --- There's a bug in the intel driver where the driver crashes if it finds an invalid shader, rather than just reporting an error. According to the other bug report this has been fixed in the upstream driver.
Also the test shader contained two invalid things, one which it wants to test(the offset), and another accidental one(using an immediate value as source for ARL. I fixed the 2nd one, but the first one is intentional and has to be handled more gracefully by the driver.
Closing invalid