https://bugs.winehq.org/show_bug.cgi?id=38569
Bruno Jesus 00cpxxx@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |NEW Component|winsock |-unknown Ever confirmed|0 |1
--- Comment #1 from Bruno Jesus 00cpxxx@gmail.com --- Confirming in wine-git but I don't think it's a winsock bug. The application is simply opening a TCP socket to the game host and closing it, and the connect call works. Then it does some iphlpapi stuff and gives up.