http://bugs.winehq.org/show_bug.cgi?id=22467
--- Comment #3 from edward savage epssyis@gmail.com 2010-04-23 12:28:18 --- At the behest of Thunderbird I tried a much higher VideoMemorySize value and found that 1024+ cleaned up the first memory error (at least for the few minutes I kept the game open). The other error remained so I compiled wine 1.1.39 and this error vanished as well. I will do a regression test to isolate exactly which patch is causing the issue later today to see if it is those listed in the bug report.
The game does not run beyond 1 fps in 39 due to some other errors that may have already been addressed. For example:
fixme:d3d_surface:IWineD3DSurfaceImpl_LoadLocation 0x105fdfc8: Downloading rgb texture to reload it as srgb error in call_function: 'monitorPuck' is not a function