http://bugs.winehq.org/show_bug.cgi?id=37064
Bug ID: 37064 Summary: Ultima IX sometimes crashes on exit Product: Wine Version: 1.7.23 Hardware: x86 OS: Linux Status: UNCONFIRMED Severity: minor Priority: P2 Component: -unknown Assignee: wine-bugs@winehq.org Reporter: cthielen@gmail.com
Created attachment 49253 --> http://bugs.winehq.org/attachment.cgi?id=49253 Wine backtrace of crash
The crash is only after the game has completely exited and does not always happen.
Before the crash, there's also some curious output on the terminal, in particular, a call to wined3d_unregister_window that wined3d was not tracking:
fixme:d3d:check_fbo_compat Format WINED3DFMT_R16G16_UNORM with rendertarget flag is not supported as FBO color attachment, and no fallback specified. fixme:d3d:check_fbo_compat Format WINED3DFMT_R16G16B16A16_UNORM with rendertarget flag is not supported as FBO color attachment, and no fallback specified. fixme:win:EnumDisplayDevicesW ((null),0,0x32e8c8,0x00000000), stub! fixme:d3d:check_fbo_compat Format WINED3DFMT_R16G16_UNORM with rendertarget flag is not supported as FBO color attachment, and no fallback specified. fixme:d3d:check_fbo_compat Format WINED3DFMT_R16G16B16A16_UNORM with rendertarget flag is not supported as FBO color attachment, and no fallback specified. fixme:win:EnumDisplayDevicesW ((null),0,0x32e6a8,0x00000000), stub! err:d3d:wined3d_unregister_window Window 0x10058 is not registered with wined3d. wine: Unhandled page fault on read access to 0x0000003c at address 0x5d5c66 (thread 0009), starting debugger... fixme:dbghelp_msc:pe_load_debug_directory This guy has FPO information fixme:ole:RemUnknown_QueryInterface No interface for iid {00000019-0000-0000-c000-000000000046}