http://bugs.winehq.org/show_bug.cgi?id=19218
Laissus Yoann yoann.laissus@gmail.com changed:
What |Removed |Added ---------------------------------------------------------------------------- CC| |yoann.laissus@gmail.com
--- Comment #4 from Laissus Yoann yoann.laissus@gmail.com 2009-07-08 07:54:24 --- I have identified the line which produces the crash.
It's the line 1175 of the latest version of context.c in the wine-git : context_set_last_device(NULL);
Before the patch, the condition "if(pwglGetCurrentContext() != context->glCtx)" prevents the game to crash.