http://bugs.winehq.org/show_bug.cgi?id=26675
Summary: Lots of black surfaces and textures in Dungeon Keeper 2 (regression) Product: Wine Version: 1.3.17 Platform: x86 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs@winehq.org ReportedBy: xvachon@gmail.com
Created an attachment (id=33969) --> (http://bugs.winehq.org/attachment.cgi?id=33969) log +d3d
In the main menu and in game, many surfaces and textures turn black, and this makes the game impossible to play.
It is a regression introduced by this commit :
commit 99bfd817141ca32f9c50e539aa4d0dcbfded24b7 Author: Henri Verbeet hverbeet@codeweavers.com Date: Tue Apr 5 19:01:30 2011 +0200
wined3d: Allow depth and stencil clears on surfaces other than the current depth / stencil buffer.
:040000 040000 a1e1740244f75e7f1699cee54d69568a8cd147ec d4679a1a650275cb7612d8f4ee48c72a1e0557a4 M dlls
Attaching a log of the game, and tagging appropriately.